LabyMod 4 1.8.9 crash
Opis
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 3/22/23 7:29 AM
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at java.awt.image.BufferedImage.getRGB(BufferedImage.java:981)
at net.labymod.api.util.image.PixelTable.<init>(PixelTable.java:35)
at net.labymod.api.util.image.PixelTable.of(PixelTable.java:48)
at bml.redirect$zel000$labyMod$usePixelTable(SourceFile:532)
at bml.a(SourceFile:360)
at bmx.a(SourceFile:76)
at bnm$a.a(SourceFile:277)
at bnm.a(SourceFile:119)
at bnm.<init>(SourceFile:73)
at ave.am(SourceFile:373)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:214)
at net.minecraft.launchwrapper.Launch.main(Launch.java:67)
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Stacktrace:
at java.awt.image.BufferedImage.getRGB(BufferedImage.java:981)
at net.labymod.api.util.image.PixelTable.<init>(PixelTable.java:35)
at net.labymod.api.util.image.PixelTable.of(PixelTable.java:48)
at bml.redirect$zel000$labyMod$usePixelTable(SourceFile:532)
at bml.a(SourceFile:360)
at bmx.a(SourceFile:76)
at bnm$a.a(SourceFile:277)
at bnm.a(SourceFile:119)
at bnm.<init>(SourceFile:73)
at ave.am(SourceFile:373)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:214)
at net.minecraft.launchwrapper.Launch.main(Launch.java:67)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 192639264 bytes (183 MB) / 268435456 bytes (256 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.9
LWJGL: 2.9.4
OpenGL: NVIDIA GeForce RTX 3070/PCIe/SSE2 GL version 4.6.0 NVIDIA 527.56, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'labymod'
Type: Client (map_client.txt)
Resource Packs: !eum3edit.zip (incompatible)
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: 24x AMD Ryzen 9 3900X 12-Core Processor
-- LabyMod Details --
Version: 4.0.0+697 snapshot/f6991a63
Commit Reference: f6991a63
Theme: Fancy
-- OpenGL Details --
No OpenGL specific information could be written to the crash report
Operating System: Windows 10
LabyMod Version: 4
Minecraft Version: 1.8.9