LabyMod Protocol not working in 1.20.2
Description
In 1.20.2, parts of the LabyMod protocol no longer work. Packets do arrive in the client (NetworkPayloadEvent), but they have no function (country flags, table banners, etc.). CustomPayloads outside labymod3:main, on the other hand, no longer arrive in the NetworkPayloadEvent at all. In my case, the packages are sent by the LabyModApi on Velocity and work perfectly with all clients before 1.20.2.
Operating System: Windows 10
LabyMod Version: 4.1.2
Minecraft Version: 1.20.2