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paper doll hide setting doesn't detect movement


PseudoDiamond
PseudoDiamond
2023-09-21 22:09:53
JumpingPxl
Approved by
JumpingPxl
1 Votes
Description

under paper doll settings, the hide when idle option seems to detect walking/jumping as still being idle. sneaking makes it reappear.

Operating System: Windows 10
LabyMod Version: 4.1.0+915 snapshot/fc64ff4
Minecraft Version: 1.8.9
Installed Addons: customcrosshair(1.1.0), voicechat(0.2.23), damageindicator(1.0.8), labyswaypoints(1.0.0), customblockoverlay(1.0.4), keystrokes(1.0.2), customnametags(1.0.11), advancedtooltip(1.4.0), auto-gg(1.0.1), resourcepackstwentyfour(1.0.4), hdskins(1.5.2), headowner(1.1.0), hdskins_core(1.4.0), badges(1.8.0), clearwater(1.0.0), fullbright(1.1.7), optifine(1.0.25), flux(1.2.8), betterperspective(1.0.10), togglesneak(1.0.8), hyplus(2.0.2)


Comments

  • LabyStudio
    LabyStudio
    2023-10-05 16:03:22

    Isn't it intended behavior? The paper doll appears when the player pose changes. Why would you want to see it when the player walks?


  • LabyStudio
    LabyStudio
    2023-10-05 16:11:44

    Just checked the behavior in Bedrock and it shows up when sprinting. I implemented it like that now


  • PseudoDiamond
    PseudoDiamond
    2023-10-05 18:02:27

    Ok, I just assumed it was supposed to be like bedrock so I thought it would


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