Rendering of item displays with flux enabled is broken
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When flux is enabled item displays do not respect the defined view range, they randomly stop rendering regardless of the distance (ig just some kind of aggressive entity culling checks like in Entity Culling fabric, which appears to be not working correctly).
Here is a video, which shows how some item displays won't render even if they are just 1-2 blocks away from the player as well as some item displays weirdly popping off or on: https://youtu.be/SVmooV1NUjc
Operating System: Linux
LabyMod Version: 4.1.3+948 snapshot/32158a09
Minecraft Version: 1.20.2