Motion Blur not compatible with shaders
Beschrijving
As soon as I try to enable Motion Blur while using a shader, a large area of the screen is white and warped/invisible.
I have tried this bug on the latest version of the BSL and the SEUS PTGI shaders and got the same error, but the appearance of the screen always behaves slightly differently. For one shader, for example, only waters were displayed in the white area.
BSL Shader Demonstration
SEUS PTGI Shader Demonstration
https://www.youtube.com/watch?v=RgdUGmfcFkM
Operating System: Windows 10
LabyMod Version: 4.1.0+915 snapshot/fc64ff
Minecraft Version: 1.20.1
Installed Addons: ItemPhysics, Toolbreak Warning, CustomCrosshair, VoiceChat, Laby's Waypoints, Full Bright, CustomNameTags, OptiFine, Flux, Death Finder, Waila
Duplicates
Marktleiter | optifine | 2023-10-26 14:16:07 |
Opmerkingen
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LabyMod
2023-10-26 16:14:31Thanks for your report. This bug/suggestion has just been completed. It will be released within one of the upcoming updates.